set(target_prefix scratch_) function(create_scratch source_files) # Return early if no sources in the subdirectory list(LENGTH source_files number_sources) if(number_sources EQUAL 0) return() endif() # If the scratch has more than a source file, we need to find the source with # the main function set(scratch_src) foreach(source_file ${source_files}) file(READ ${source_file} source_file_contents) string(REGEX MATCHALL "main[(| (]" main_position "${source_file_contents}") if(CMAKE_MATCH_0) list(APPEND scratch_src ${source_file}) endif() endforeach() list(LENGTH scratch_src scratch_src_len) # If there is no main function, raise an error if(${scratch_src_len} EQUAL 0) message(FATAL_ERROR "The following scratch source files do not contain a main function: ${source_files}") endif() # If there are multiple main functions, raise an error if(${scratch_src_len} GREATER 1) message(FATAL_ERROR "The following scratch source files contain ${scratch_src_len} files with a main function: ${scratch_src}") endif() # If there is a single main function, continue normally # Get parent directory name get_filename_component(scratch_dirname ${scratch_src} DIRECTORY) string(REPLACE "${CMAKE_CURRENT_SOURCE_DIR}" "" scratch_dirname "${scratch_dirname}" ) string(REPLACE "/" "_" scratch_dirname "${scratch_dirname}") # Get source name if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.14.0") get_filename_component(scratch_name ${scratch_src} NAME_WLE) else() get_filename_component(scratch_name ${scratch_src} NAME) string(FIND "${scratch_name}" "." ext_position REVERSE) if(${ext_position} EQUAL -1) message(FATAL_ERROR "Source file has no extension: ${scratch_src}") else() string(SUBSTRING "${scratch_name}" 0 ${ext_position} scratch_name) endif() endif() set(target_prefix scratch_) if(scratch_dirname) # Join the names together if dirname is not the scratch folder set(target_prefix scratch${scratch_dirname}_) endif() # Get source absolute path and transform into relative path get_filename_component(scratch_src ${scratch_src} ABSOLUTE) get_filename_component(scratch_absolute_directory ${scratch_src} DIRECTORY) string(REPLACE "${PROJECT_SOURCE_DIR}" "${CMAKE_OUTPUT_DIRECTORY}" scratch_directory ${scratch_absolute_directory} ) build_exec( EXECNAME ${scratch_name} EXECNAME_PREFIX ${target_prefix} SOURCE_FILES "${source_files}" LIBRARIES_TO_LINK "${ns3-libs}" "${ns3-contrib-libs}" EXECUTABLE_DIRECTORY_PATH ${scratch_directory}/ ) endfunction() # Scan *.cc files in ns-3-dev/scratch and build a target for each file(GLOB single_source_file_scratches CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/[^.]*.cc) foreach(scratch_src ${single_source_file_scratches}) create_scratch(${scratch_src}) endforeach() # Scan ns-3-dev/scratch subdirectories file( GLOB scratch_subdirectories CONFIGURE_DEPENDS LIST_DIRECTORIES true ${CMAKE_CURRENT_SOURCE_DIR}/** ) # Filter out files foreach(entry ${scratch_subdirectories}) if(NOT (IS_DIRECTORY ${entry})) list(REMOVE_ITEM scratch_subdirectories ${entry}) endif() endforeach() # Build scratches per directory or following CMakeLists.txt instructions foreach(subdir ${scratch_subdirectories}) if(EXISTS ${subdir}/CMakeLists.txt) # If the subdirectory contains a CMakeLists.txt file # we let the CMake file manage the source files # # Use this if you want to link to external libraries # without creating a module add_subdirectory(${subdir}) else() # Otherwise we pick all the files in the subdirectory # and create a scratch for them automatically file(GLOB scratch_sources CONFIGURE_DEPENDS ${subdir}/[^.]*.cc) create_scratch("${scratch_sources}") endif() endforeach()