Files
ns3-base/scratch/subdir/scratch-subdir.cc
Sebastian Rust 1d4a6f5903 initial commit
2024-07-01 10:26:48 +02:00

51 lines
1.6 KiB
C++

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// This example shows how to create new simulations that are implemented in
// multiple files and headers. The structure of this simulation project
// is as follows:
//
// scratch/
// | subdir/
// | | - scratch-subdir.cc // Main simulation file
// | | - scratch-subdir-additional-header.h // Additional header
// | | - scratch-subdir-additional-header.cc // Additional header implementation
//
// This file contains the main() function, which calls an external function
// defined in the "scratch-subdir-additional-header.h" header file and
// implemented in "scratch-subdir-additional-header.cc".
#include "scratch-subdir-additional-header.h"
#include "ns3/core-module.h"
#include <string>
using namespace ns3;
NS_LOG_COMPONENT_DEFINE("ScratchSubdir");
int
main(int argc, char* argv[])
{
std::string message = ScratchSubdirGetMessage();
NS_LOG_UNCOND(message);
Simulator::Run();
Simulator::Destroy();
return 0;
}